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Experience the Computing Curriculum — Non-Technical Teachers!

Interactive KS2–KS5 computing taster for non-specialist teachers: block logic, binary, Python tracing, loops, and recursion — with curriculum insight and classroom pedagogy notes.

Whatever subject you teach, algorithms and computational thinking are now part of every pupil's education — and increasingly part of how AI shapes your classroom. This is a teaser of how those ideas are introduced across the computing curriculum, designed for teachers from any discipline. No coding experience needed.

AI Awareness Day · Interactive CPD Tool

Have a go across the different key stages below: see the coding, logic, and data puzzles pupils actually face as they progress, and explore the educational thinking behind each one.

Key Stage 2: Sequencing, Selection & Iteration

Primary computing focuses on logical reasoning, algorithms, and block-based coding (usually Scratch). A crucial milestone is moving from single commands (sequencing) to repeating instructions (iteration/loops) to draw shapes or control objects.

Workspace — Scratch Logic
🏁 when green flag clicked
🖋️ pen down
🔄 repeat times
➡️ move 100 steps
↪️ turn right
🖋️ pen up
Stage Preview x: 0, y: 0
🚀
💎
💡

Challenge: Set the repeat loops and turn degrees to guide the rocket on a perfect square path and collect the space gem!

Produced by AI Awareness Day · aiawarenessday.co.uk

How to use this with colleagues: run one key stage per department meeting or INSET starter. Ask non-specialists to attempt each task before revealing the answer, then discuss the curriculum insight and classroom pedagogy notes together. It is a low-pressure way to see how computational thinking — and the foundations of AI — build across KS2 to KS5.

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